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| [Dec 01, 2006, 11:12 am ET] - Share - Viewing Comments |
- Crysis
The
Crysis Q&A on IGN offers the movie mentioned above along with discussion of Crytek's
coming first-person shooter: "As with Crysis, we are working on making the
Crysis franchise the most realistic and compelling experience ever created.
For upcoming titles, we will continue to push the bar for realism while
still making the game pure fun and exciting. Luckily for Crysis, we have
basically been given everything we asked for in the design stage (who would
have guessed we could break trees?) and more, so we can't really give you a
definitive answer to this."
- EA
New
Challenges on GamesIndustry.biz is a Q&A with Glenn Entis of industry
giant Electronic Arts: "Life's too short to be proud of a place that isn't
inspiring to people, doesn't let people do their best work, doesn't attract
great people. The people that I work with, we all have to run a responsible
business, but if we felt like we couldn't aso [sic] create a great
development environment - which means improving on some things we've done in
the past, really trying to make EA a phenomenal place for talent - I just
don't think we'd be as excited or we'd probably be doing something else."
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Re: EA |
Dec 1, 2006, 19:24 |
FourPak |
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yup just more Corporate boilerplate BS. The suits that run EA couldn't install and run one of their own games if their lives and stock options depended on it.
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