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Tuesday Q&As

  • Splinter Cell: Double Agent
    The Splinter Cell: Double Agent Q&A on Computer and Video Games asks some semi-random questions of Hugues Martel about the return of Sam Fisher: "It's not about storytelling, it's about involving the person that's watching or playing your game. I think we have total freedom and we're just at the birth of it. I'm very excited but I'm also very disappointed; the engines are often unstable and we can never do what we think of easily. It's a real challenge. It's scary and I don't know if the industry will make it, but I sure would love to at least be trying."
  • Savage 2: A Tortured Soul
    RPG Vault's Savage 2: A Tortured Soul Q&A talks with Marc DeForest about S2's upcoming shooter/strategy hybrid: "S2 Games is the developer of Savage 2. We're located in Rohnert Park, California. Our team is made up of six key staff members and a few contract workers. Jesse Hayes, co-founder of S2 Games, plays a huge role and oversees day to day development. Our other team members are also very important, obviously, with such a small team Jesse Hayes (Lead Artist, Producer), Jason Morales (Lead Programmer), and myself (Marc DeForest, Designer) all were involved in the development of Savage 1."
  • Paradise
    Adventure Gamers' White Birds Q&A chats with Michel Bams and Olivier Fontenay about their new adventure game, Paradise: "Benoît really wanted this game to be different from Syberia, and I think he managed to imagine and, shall I say, create a story that's clearly different from Syberia. Much darker, more tragedy. I like the story very much, and frankly I always thought that Syberia, in my mind, had a poetic side that I didn't like that much, personally. I prefer Paradise, but I have to say that part of the community has Syberia in mind, and may have been expecting something more poetic than Paradise is. That's okay. I mean, that's what the author does, he tells stories. You have to like it or dislike it, that's the way the story is, and we're happy with the story. I think the story's great."

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