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BF2 Patch Plans

Patch Information [update Dec-13] on the EA Games Forums (thanks Ant and Planet Battlefield) has details on an upcoming post-version 1.12 patch for Battlefield 2 as well as plans to release a new beta version of the editor to add functionality for mod authors. A subsequent post supplies details about some of what will go into the version 1.2 update:

Here is a quick run down of just some of the issues we have been working on.

- Helicopter now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- Support kits have had their primary weapons adjusted for accuracy
- Sniper kits have had their primary weapons adjusted for accuracy
- Anti-Tank kits have had their primary weapons adjusted for accuracy
- "Dolphin Diving" is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- The Sa80 weapon has been improved
- The G3A3 weapon has been improved
- Reload while sprinting has been enabled
- Chinese and MEC APCs can now shoot through penetrable materials
- Damage decreased for the M134
- Medic defibrillator paddles have been adjusted. They now reload while not in use.

We'll be announcing further additions to this list, but that will have to wait until the next update. This is NOT the complete list of items we are working on. As we have more items go through testing and we are sure of a change we will update you.

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49. PERFORMANCE Dec 14, 2005, 02:42 Desertfox
....Since I bought the SF-expansion, the performance in game (and the level loading times) has decreased. I wonder if they fix that. The original BF2 runs great, but some of the SF-maps really crawl and lag. Play the Iron Gator and the corridor-sections just crawl. Also the nighttime map with the navy shipyard gives the same laggy feeling when you are in the corridors of the building the submarines are in. (btw: no, it is not teargas; it's the maps
P4 3.4Ghz with 2GB of 533Mhz memory and a Radeon 800XT 256MB card.

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