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Gold - UFO: Aftershock

Cenega announces that UFO: Aftershock is gold, and that the counter-UFO strategy sequel is due in stores on October 21:

UFO: Aftershock is one of the major strategy and tactical game releases this year. Now, after almost two years of development of this unique game by ALTAR Interactive, we are proud to announce that UFO: Aftershock has reached the Gold Master stage today, 3rd October 2005, with the press getting their hands on the Gold Master review version the same day. The game will officially release on Friday 21st October, 2005.

UFO: Aftershock follows directly from one of the endings of the first title, where the player agrees to hand over the Earth to the Alien scientists, who are trying to change the planet into a giant living organism. The Council of Earth and their followers take refuge on an orbiting satellite prepared for them by the aliens, but not all the survivors of the original invasion were relocated. The game starts many years later in their orbital home, with no sign of the aliens and a failing life support system – the player must find out what happened to the Earth and to those who were left behind on its surface, preparing for all manner of surprises along the way.

UFO: Aftershock is a mixture of squad based tactical action and global strategy. The player controls the actions of elite ground troops, alongside the running and construction of an intricate network of interlinking bases from which to operate and expand the tactical maneuvers needed to succeed.

Main features:

    • Global strategy intertwined with tactical missions
    • Strategic resource and base management
    • Advanced tactical SAS (Simultaneous Action System) and RPG system
    • Encounters occur inside and outside structures, with a broad range of terrains and multi-level buildings
    • Amazing technologies and items to be researched and developed
    • All-new system of leveling up and training your troops
    • Fearsome new enemies and powerful allies
    • Diplomacy – an important strategic element
    • Strong storyline
    • Destroyable environment

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8. JA2?? Oct 3, 2005, 13:12 Cheese
 
This is not trying to be like JA2 this is trying to be like Xcom, which was out way before ja2, All i know is it took them this long to make a xcom type game and there last game didnt even come close, Too many FPS would be more like it, we dont have enough of these types of games out. And Creston as much as you post im suprised you dont know anything about UFO aftermath or UFO aftershock or X-Com, What planet have you been on? or are you just trying to play dumb agian?

 
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