[Sep 12, 2005, 09:44 am ET] - Share - Viewing Comments
- Elder Scrolls IV: Oblivion
Scrolls IV: Oblivion Q&A on Boomtown discusses Bethesda Softworks'
upcoming RPG sequel with producer Gavin Garter: "Oblivion represents a
quantum leap over Morrowind. Every system has been hammered on, polished,
taken apart and put back together, and even totally reworked from the ground
up when necessary. Tons of changes have been put in place – Radiant AI
breathes life into NPCs with full 24 hour dynamic scheduling. Our combat
system has been reworked from the ground up to be more kinetic and fun.
We’ve implemented Havok physics into the game in major ways. We’ve
implemented a complete facial animation system with full lip-synching and
all spoken dialog. There’s not one system that hasn’t been touched. Picking
out one change and calling it the biggest would be a disservice to all the
other work that’s gone into the game, I think."
- EQ Expansions
EverQuest II: Desert Of Flames Q&A and
EverQuest: Depths of Darkhollow Q&A discuss the upcoming MMORPG
expansion and the first add-on for its sequel, both of which are due for
release this week.
- Flying into the Future
Developers Roundtable - The Future of Simulations - Part 1 discusses the
future of flight sims with several simulation developers.
- DOOM Movie
Q&A on DoomMarine talks with the actor who plays Duke ion the upcoming
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