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Cyan Gutted

Uru Obsession reports that The Grey Dragon's Blog has word that almost the entire staff at Cyan has been laid off, saying the Myst developer has been on the rocks for a while now, and that efforts to solve their financial woes to avert such a move were unsuccessful. According to the post on U.O., the Myst developer's failure to secure funding has left them with two employees, Rand Miller and Tony Fryman, and while there's a chance that they may still find backing to carry on with future projects, that is considered unlikely.

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9. Re: que pasa? Sep 3, 2005, 18:06 Ray Marden
 
Well...I think Riven hurt the series a little bit (definitely wrong direction for the franchise,) it was probably a sizeable company betting everything on a single release, who knows how the deal worked between the company and Ubisoft, Uru had to be a mess financially (the whole online aspect that never truly developed,) and it is an iconic target of the industry.

I have no idea what the market data was, but was the fan base ever growing (and talking about after the first, major shrinkage post-Myst?) How big did Cyan get, too? Look at the first game, primarily the brainchild of two people, to the current Myst games or just other current day titles that take huge teams and millions upon millions of dollars to make. This is the bane of games made for the high end or "next gen" platforms. Note, too, the time between releases against the money being made...

Shame, too, because there series was more than just another FPS/RTS game and I think the recent games have been fairly good.
R.I.P. another gaming icon.
Sad to see it go,
Ray

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