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Battlefield 2 Demo

As promised, the Battlefield 2 demo is now available for download, offering the chance to sample the military shooter sequel from Digital Illusions (DICE). The demo offers the Gulf of Oman map, 16-player single player, and 16 and 32-player multiplayer support. The 547 MB download has debuted on GameSpot. The demo is now mirrored on 3D Downloads, 3D Gamers, 4players.de (Germany), ActionTrip, Battlefield 2 Files, Boomtown (registration required), Computer Games (Romania), Download.com, eXtreme-Players.de (Germany), Filecloud (registration required), FileFront. Filerush (torrent), FileShack (registration required), Fragland.net, FZ.se, GameDaily, Gameguru Mania, Gamer's Hell, Gaming4All (Germany), and Worthplaying.

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416. Re: No subject Jun 13, 2005, 14:21 Tumbler
 
FANBOY. I am not a fanatic and do not express fanaticism I express Fanboy-ism.

SP for BF2? Who the @#%@# plays single player? I didn't totally hate HL and HL2 until it borged into the nightmare that is CS and steam.

I would say HL2 was one of the worst FPS in the last 2 years. (I would rather play Doom3 again...) Far-Cry was original, fun, beautiful, and didn't require some glorified browser search bar to run in the background. HL2 tried to be innovative and pretty and tell a story and it just fell flat.

The really telling thing about HL1 is that I still recall A LOT of moments in the first game. So much that just blew me away and was really entertaining.

The second one is more story of remembering the frustration with loading every few min, and how progress through the game felt disorganized out lacked a sense of unity. Besides the part where your pet robot charged the enemy troopers and riding that little coffin around in the end, the entire experience was utterly forgettable. You may say well HL set the bar so high how could they ever match it? FarCry did. I remember a ton of scenes and moments in that. Especially those damn pink dogs lunging at me in the dark. Or how after throwing a grenade the lights hanging from the ceiling would be swinging around. Not to mention the fact it came out WAY AHEAD of anything else. HL2 really lost me with it's maze like levels. There is no excuse to build such linear designs anymore. Farcry raised the bar, and HL2 just did what worked in the past. Not inovative, just flashier graphics. Would have been inovative if they made their enviroment fully destructable. All I feel for that game is disappointment.

 
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