and Russian developer
announce plans for RattHunter, an upcoming first-person shooter.
Here's the deal:
RattHunter is a traditional first-person shooter set in
a hi-tech environment. It does not push the envelope or bring something fresh to
the genre, since we feel that there is little place for innovation in today's
action games market. It is, however, solid, polished and smart. Developers lay
the emphasis on original ideas in visualization and gameplay design.
The action takes place on a remote planet, which is located in a G-class star
system. Its gravity, atmosphere and other conditions are pretty much the same as
on Earth. The planet is rich in minerals, and the low depth of occurrence allows
for strip mining.
The main character of the game is a freelance reporter who started an
independent investigation in order to expose the truth behind the disappearances
of workers of a corporate facility. The installation, located on a remote
planet, is a primary research site for ROOM, a highly potent "miracle drug".
During the game, players will have the chance to use various mechanisms
(turrets, cranes) and drives vehicles such as bikes and buggies.
RattHunter features traditional, by-the-book gameplay, which does not wander
into the realm of tactical shooters such as Rainbow Six. Players will have to
overcome different obstacles and solve various puzzles in order to get to the
next level. They will also get to shoot monsters, but there is no goal such as
"Kill everyone"; the adversaries are just a device to maintain the tension and
further the story. The advanced physics engine used in the game allowed us to
create a highly interactive environment.
– 8 weapon types (a great help in a serious investigation!);
– More than 20 locations filled to the brim with dangerous enemies;
– A wide assortment of adversaries, ranging from horrible genetic mutants,
cyborg sentries and corporate mercenaries, each differing in behavior and combat
tactics. Some of them hunt in packs, the others may try to outflank or perform a
– Numerous objects showcase the advanced physics engine. They can be thrown,
overturn, moved or used for various means (for example, a barricade);
– A thrilling story with sharp plot turns, insidious betrayals and unexpected
allies. Dive into the haunting memories of the past and discover the
jaw-dropping truth about your real identity;
– Objective-based levels;
– Travel by foot or use bikes, buggies or hovercraft.
Windows 2000/XP, DirectX 9.0с
1.5 MHz Pentium III/Athlon
256 MB RAM
Quad-speed CD- or DVD-drive
DirectX 8-compatible graphics card
DirectX 9-compatible sound card