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Out of the Blue

I know a lot of people are completing Half-Life 2 in a single diaper-clad marathon, but I am one to savor these things, so I am playing in more moderate stretches. One of the things that helps with that is being easily distracted.... I decided to see what Half-Life: Source looks like, and quickly transitioned to being analytical about the Source translation of the game, to enjoying the nostalgia of the renewed experience, to being caught up in gameplay. I ended up playing well past the resonance cascade (I still cracked up when Barney mutterered about wanting to get his hands on the guy responsible for this), and now have a saved game to go back to. It certainly reinforces my feelings about game design... even with the Source-engine enhancements, a lot of the visuals inspire a "wow, was this really old school state-of-the-art?" kind of reaction, but as the bard said, the play's the thing, and the play is still fresh today.

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34. Half-Life - don't believe the hype! Nov 18, 2004, 12:32 tron
 
okay - i admit that Half Life (the original) was a very good, and mostly fun game - BUT it does NOT deserve the accolades some people are giving it in the HL2 reviews i have been reading.

One in particular is that many people are acting like HL was the "first FPS ever" to have a story or get gamers into the plot, not just the killin'.

well - what about Jedi Knight?!? it came out a full year before HL, feature a plot that was MUCH deeper and better developed than HL and had more secret areas, puzzles, and dialog than HLx20. so, why does it get no respect? why does HL get all the praise that JK rightfully deserves?

bah... nothing against HL (and so far HL2 is phenomenal), but JK needs to get it's due...
 
- tron -
---
"tron is big and tron is full of action... it's a hell of a ride!"
-from the Tron 2.0 box
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