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| [Aug 03, 2004, 10:21 am ET] - Share - Viewing Comments |
Raising Hell id
Software's DOOM 3 for the PC Ships to Retail is the press release confirming
the game's North American availability: SANTA MONICA, Calif., Aug. 3
/PRNewswire-FirstCall/ -- The terror is about to begin... id Software(TM) and
Activision, Inc. have unleashed evil on gamers worldwide with the release of
DOOM 3(TM), the most anticipated PC game of the year. A sci-fi horror
masterpiece, DOOM 3 combines a dramatic storyline, pulse-pounding action,
incredible graphics and revolutionary technology to deliver the most gripping
and frightening gaming experience ever created. PC Gamer has already declared
DOOM 3 "a masterpiece of the art form," and awarded it a score of 94%. DOOM 3 is
currently available at retail outlets nationwide for a suggested retail price of
$54.99 and is rated "M" (Mature) by the ESRB.
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Re: What is going on? |
Aug 6, 2004, 10:48 |
kanniballl |
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Am I the only one who thinks Half-life wasn't really that great, or that innovative? Half-Life was fun, in my opinion. But as for being innovative, I don't know.
There were 4 innovative things in Half-Life, in varying degrees: Telling the story through playing the game, and not cutscenes (not the first) One of the few early FPS's to have an RPG element like NPC's (non-player-characters: Barny, Scientists, etc). (Not the first, but done the most I'd seen for the time) Decent hit-location for the time (I don't THINK the first, but they did a good job for the time) Use a crowbar instead of knife / fists / chainsaw (While other games have different melee weapons, the crowbar was unique and became Valve's little tradmark for the HL franchise.)
Beyond that, there wasn't THAT much innovation. As I've stated in an earlier post, most FPS games follow the same formula, and Half-Life followed it the same as everyone else.
However, Half-Life was beautifully put together. The levels were exceptionally detailed, and the events the occur were very well thought-out. It was more than just a "map with textures," it was almost organic at times.
In all, it was a GREAT game the first run through. And the multiplayer (particularly the MODS) were fun.
I've only played Half-Life all the way through 2 times; the first time right after it came out, and another time a year later. Like many Single Player FPS games, there's little drawing you back for repeatability. That's where MODS and Multiplayer comes in.
On a side note... I'm playing through Doom 3, and having trouble with a boss. Text below: Damn, I read it by accident. I thought you were asking about the Spider Demon Boss at end of Alpha, since a few people asked about that in some other forums.
Can't help you there man. Good luck!
Pentium 4 3.06 GHz w/ Hyperthreading + 533 MHz FSB 1024MB DDR2100 Crucial RAM PNY Verto GeForce 6800 GT Windows XP Pro SB Live! Value Viewsonic 17" VP171b LCD
This comment was edited on Aug 6, 10:56. |
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