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Dungeons & Dragons Real-Time Strategy on GameSpy and the Dungeons & Dragons RTS E3 2004 First Look on GameSpot unveil plans for another Dungeons & Dragons real-time strategy game in the works at Liquid Entertainment. Here's a bit from GameSpy on the as-yet untitled game, which will be unveiled at E3:

From a gameplay standpoint, the Dungeons & Dragons RTS (yes, it doesn't have a name yet) will explore multiple levels of combat. You'll be able to fight your enemy on the main map, as well as under the map in a whole subterranean dungeon network. The fiction has it that an immense sunken city, destroyed long ago, lurks under the surface. Parts of the city still reach up to the ground level. You might see a spire sticking out of the ground that you can break into, opening up a stairway into the city ruins below. Or, you might see the top of a dome that you can shatter, sending your flying creatures within to attack a massive underground temple. Can't reach your enemy on the surface? Tunnel under his village and attack him from behind!

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16. Re: No subject May 3, 2004, 19:00 N
I hope you aren't insinuating that just because both of those mentioned games were turn based, that that is why they failed?

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