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GTA4: Sin City?

Amazon.co.uk has posted a pre-order page for Grand Theft Auto IV: Sin City (thanks Tiscali Games). There's not much there, and what is should be taken with a grain of salt, but the listing offers a release date of 5 November, 2004 for the PS2 version, which, if accurate, tells us that a bunch of gamers as well as the litigious Jack Thomson will all be busy next holiday season.

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59. Re: wtf Jan 4, 2004, 03:59 hebrew_national
 
Each of the originals had a city that was made up of distinct neighborhoods with distinct styling and character.
By comparison VC was a sandbox with grey concrete buildings scattered through out.

This whole subject is stupid which means its right up my alley.

I wish I could post screenshots here of the original GTA to show you how silly you sound. GTA was a 2 dimensional top down game with sprites and 8-bit graphics [ala nintendo]. It had personality and was fun, but to talk about it like each place you drove through had such differences in the way it looked? LUDICROUS!

What was the difference? The cars on the road mainly, and then perhaps the colors nearby, but everything looked like shite anyhow, so I really don't see how you can say anything you just said seriously. So basically you're wrong end of story.

 
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