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Black Isle, Fallout 3 Dead

More bad news at Black Isle Studios, where lead designer J.E. Sawyer resigned just last month (story), as Farewell, but not goodbye on the Interplay Entertainment Forums (thanks Nels Nelson) is a post from Damien "Puuk" Foletto that indicates that the studio is now shut down, referring to today as his "last day at the (former) BIS." This follows suit with a note sent along by designer John Deiley:

Today marks the end of an era. Black Isle Studios is no more. In yet another sweeping layoff of employees, Interplay has officially let go the last of it's Black Isle employees (save two that I know of) and dissolved the division. Also, the non-announced title that the division was working on, Fallout 3, has been "shelved" to quote management.

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64. Re: No subject Dec 9, 2003, 03:37 Muscular Beaver
 
Why doesnt anyone blame piracy? Sure Interplay sucks donkey balls, but piracy does its deal aswell. thanks to piracy a lot of great developers went poof and others just jump on the mainstream train, so that it wont happen to them. console games sell in a much better ratio compared to PC games. no wonder more and more console shit coming out, forgetting or screwing up PC versions. you wonder why system shock 2, NOLF series and undying flopped on the market? yet you dont wonder why everyone knows those games and played them. you can do really good games and they WILL sell, but only if people HAVE to buy it. look at those MMORPGs, they sell like mad BECAUSE YOU NEED TO BUY them to play. you cant pirate them.
IMO we need to blame piracy more than interplay.

 
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Oh that is so lame... You will PAY for your use of inappropriate dialogue!
- Mojo Jojo
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