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Black Isle, Fallout 3 Dead

More bad news at Black Isle Studios, where lead designer J.E. Sawyer resigned just last month (story), as Farewell, but not goodbye on the Interplay Entertainment Forums (thanks Nels Nelson) is a post from Damien "Puuk" Foletto that indicates that the studio is now shut down, referring to today as his "last day at the (former) BIS." This follows suit with a note sent along by designer John Deiley:

Today marks the end of an era. Black Isle Studios is no more. In yet another sweeping layoff of employees, Interplay has officially let go the last of it's Black Isle employees (save two that I know of) and dissolved the division. Also, the non-announced title that the division was working on, Fallout 3, has been "shelved" to quote management.

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17. so dearly sorry Dec 8, 2003, 22:25 Max
 
I just wanted to thank the Black Isle Studios team for one of the greatest series of games of late 90s... I still haven't played the fallouts...i have the cd for 2, will get to it, I promise...but in addition, the two Icewind dale games, and their masterpiece, Planescape: Torment, which is possibly the greatest game of all time. You guys raised games to art; I sincerely believe that Torment was a literary achievement. It was a work of true greatness. Everyone else--please play this if you haven't.

It is a real debacle that we should have game studios like this and looking glass going down on either side; I don't know what to blame--consoles, changing tastes, the chronic unprofitability of great games. But Black Isle is proof that the greatest games of all time will appear most frequently on the PC and that they will often be underappreciated in their own time.

It was with great sadness that I read this.

I hope each and everyone of their employees finds work and continues to spread their genius.

Have wonderful holidays, all of you.

Yours sincerely,

Max

 
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