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Valve's Gabe Newell gave a presentation at ATI's Shader Days event in Seattle
where he discussed Half-Life 2 performance, Direct X 9, and benchmarks, among
other things. Included are some Half-Life 2 benchmarks and some details about
the DirectX 9 performance improvements they've achieved. Reports on the
proceedings can be found on AnandTech,
Beyond3D, Gamers
Depot, GameSpot,
and The Tech
Report. There's also a Gabe
Newell Interview on Gamers Depot discussing all this, including why DirectX
and not OpenGL.
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