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On Half-Life 2 Performance

Valve's Gabe Newell gave a presentation at ATI's Shader Days event in Seattle where he discussed Half-Life 2 performance, Direct X 9, and benchmarks, among other things. Included are some Half-Life 2 benchmarks and some details about the DirectX 9 performance improvements they've achieved. Reports on the proceedings can be found on AnandTech, Beyond3D, Gamers Depot, GameSpot, and The Tech Report. There's also a Gabe Newell Interview on Gamers Depot discussing all this, including why DirectX and not OpenGL.

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29. Direct X 9.0 .. are they nuts? Sep 11, 2003, 08:55 whatever
 
Direct X 9!?!?!?

Aren't they going to have Open GL?

So much for Linux and Mac ports.

Also, Direct X 9.0 is terribly buggy.

OpenGL > Direct X

I can't believe they even touch Direct X. Yuck!

 
--
"So what does Quake 3 give you? It's quite simple: the utter refinement of deathmatch, and the ultimate multiplayer shooter experience - nothing more, nothing less. " -- Dennis "Thresh" Fong
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