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| [Jun 26, 2003, 10:41 am ET] - Share - Viewing Comments |
The Star Wars Galaxies
Website has re-launched in anticipation of the Star Wars MMORPG going live today
(thanks Porp). Also, Can
Star Wars bring online games into the mainstream? on CNN Money speculates
about the prospects of the game, and the mainstream potential of the MMOG. The
game's potential is also explored in
an article on TechTV.
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Re: No subject |
Jun 27, 2003, 19:21 |
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JDarksun - of course those are IT issues. Separate out two things: 1) Programming on the game (graphics, sound, game systems, AI, interface, etc. - not saying those don't have problems too). Even in-game network programming falls into this category. 2) Backend stuff - subscription servers, databases, etc. Servers staying up.
Those are totally different skillsets and totally different departments at any company that does this. The huge problems at this point are 2), which would be a totally different group from 1), along with the artists and designers. It's gotta be frustrating as hell for that group to watch 2)'s f***-ups.
Game designers have nothing to do with subscription servers and those other failures you mentioned, unlike what you said there, and don't have control over the people who do deal with them. Just because "programmers" do both doesn't mean that the same programmers worked on both kinds of tasks (they don't - usually different teams altogether under one set of management).
Again, I'm not saying that those other, "game" aspects don't have problems, too - but they're not the huge problems (as you showed in your post).
Really, to be totally honest, the total failure for all of this falls on the SOE management for letting this happen. Those IT folks, as big a f*** up as this is, don't get paid enough to shoulder the responsibility.
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