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PlanetSide on May 20

Sony Online Entertainment sends word that PlanetSide, their MMOFPS, will launch in North America on May 20. Here's the announcement, which includes more on plans to integrate voice communication into the game:

Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online gaming, announced that its highly-anticipated massively multiplayer online first-person action game, PlanetSide(tm) will make history when it launches on May 20. The groundbreaking game will allow thousands of players to fight online in an all-hours-of-day global war that has never been seen before in the first-person action genre. The company also announced that it will add squad-based voice chat functionality to PlanetSide, further enhancing the experience of fighting together with a squad and working as a team. PlanetSide will be available on May 20, 2003 in North American retail stores.

"There has never been an online action game as ambitious as PlanetSide. We are combining a game world that can support the fast action of a first person shooter with the character growth, development and scale of an MMORPG," said Michael Lustenberger, director of product marketing at Sony Online Entertainment. "The result is a truly new and unique experience as players are immersed in battle with thousands of other people from across the country, while they hone their skills and become elite combat units."

PlanetSide has a suggested retail price of $49.99, which includes a 30-day free trial subscription to the game's online world. Additionally, the game will carry a monthly subscription fee that will be announced at a later date for continuing access to the game world. Players can subscribe for additional months using a credit card, or purchase PlanetSide 90-day Game Cards, which open the PlanetSide universe to those who choose not to use a credit card.

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76. Maybe, maybe not. May 9, 2003, 10:36 Hyperblade
 
Heres how I see it.

Whats the point of being able to capture territory except for better radar, spawn points etc when the main idea of territory capturing is so you can advance. Seeing as the war can never be won, then territory capturing is pretty useless in the game.

Looking at BF1942, even if it has way less players per game:
(1) You dont pay to play after initial release
(2) Capturing Territory is actually usefull because it is and advantage towards an actual outcome and you dont have to come back the next day to find you have to capture the territory all over again because your side lost it in battle. Atleast all your hard work capturing territories can get rewarded by winning the battle.
(3) There are some exapnsion packs released to keep the game fresh but aslong as its enjoyable, the game will continue to last.


I have nothing against pay to play and im not saying Planetside wont be fun because it sure looks good but when it comes down to it, you are basically just paying monthly to play a large upscale version of BF1942 but without a total outcome, ie, win the war.

Each to their own. If people feel they want to spend the money and get the enjoyment, then have fun, for the people who dont, then they dont.
This comment was edited on May 9, 10:56.
 
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