[Apr 15, 2003, 4:03 pm ET] - Share - Viewing Comments
- Mace Griffin
Mace in Space
on PC.IGN.Com offers impressions of the space combat aspect of Mace
Griffin: Bounty Hunter, the natural-enough follow-up to their
preview of the ground combat in the game. They describe how combat
operates, including how relatively safe being a space combatant can be:
"In fact, you've got to go out of your way to get blown up. Just as
with ground combat, Mace's ships have an energy shield meter and a damage
meter. The energy meter replenishes if no damage is taken for a few seconds."
Fed's Chrome Preview is online, offering first-hand impressions of
Techland's upcoming FPS. They describe the game's various shooter aspects,
as well as it's "RPG-lite" aspects: "This RPG-lite feature is
complemented by the game’s bio-implant system; your character can turn on
a limited number of implants that give him enhanced abilities (better aim,
thermo vision, and even things like better armor and more). These abilities
are useful but limited; after a short time they will overload on you."
PlanetSide preview on Futurelooks with some quick impressions and a lot
of screenshots, and another preview
on GameAxis where they go into further detail about SOE's upcoming
- EVE Online
There's an EVE
Online Preview on BoltGames.net discussing CCP's upcoming MMORPG. They
discuss gameplay, comparisons with other games, and have this to say about
the eye candy: "In fact many people have confused in game action for in
game movies, only to be shocked when they’ve learned the truth. You can
expect the same type of quality graphics from the character creation system,
and even though looks are important, skills should be your top priority."
- WWII: Frontline Command
World War II: Frontline Command Preview offers impressions of Bitmap
Brothers' World War II strategy game, describing along the way the game's
focus on action: "There’s no resource management to worry about, no
harvesting, building or creating to be done. It’s pure strategic combat
all the way, freeing you of the worry of running a base."
- Viking Invasion
The Medieval Total War:
Viking Invasion Preview on GameSpot with a look at the upcoming Nordic
installment in Creative Assembly's strategy series. While the Vikings suffer
from a geographical disadvantage, the article also describes the upsides of
the new race: "For instance, since the Vikings were experts at
pillaging enemy villages in raids, they will receive a destruction bonus
that lets them earn bonus funds whenever they destroy an enemy town."
- Port Royale
There are Port Royale impressions
on GameSpot with a look at the seafaring strategy on tap in Ascaron
Entertainment's upcoming management game. They describe various aspects of
gameplay, including the choices of how to conduct combat: "Port Royale
also features full-scale naval combat that will let you either automatically
resolve battles or command them yourself by giving your ships orders
manually, just like in a conventional real-time strategy game."
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||Apr 16, 2003, 00:13
|god dammit the leafs sucks ass
Intel 486SX, Trident video, 8MB RAM, 14" Generic Monitor, 100 MB HDD, Windows 3.11
I don't have SARS.... yet. My chest hurts though
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