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On Wolfenstein MP Strategies

Adding to the rising tension about the imminent multiplayer test for Return to Castle Wolfenstein, id Software's Robert Duffy updated his .plan with some tips and tricks for its team-based gameplay. Here is how it kicks off:

I thought I'd share a bit of information about the Wolf MP Test. Basically some strategies and techniques we use around here.

The key to Wolf MP is teamwork, you need good class balance to perform the objectives. There is no health on the map, and no ammo either. You will need a Medic to supply health and a Lieutenant to supply ammo. Here is a quick run down on some stuff. More info is in the readme that will accompany the test but this will get you started. Wolf MP was designed to have friendly fire on, you can turn it off but it is much more fun on.

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44. strategies Sep 22, 2001, 12:04 anon@24.10
 
I kept scoring within top 3 using medic and engineer. realized every time that obviously they get extra frags for doing daily grind like blowing walls (duh, thats major points). dunno bout medic rez. maybe just laying all my medpacks on the ground and camping on them for extra health got me more kills (!tip!). fixing sentry guns as engi gives 2 frags! take both classes down to the war room and camp. engi drop tnt in the fork up the hall where you can see. when it blows, dont move: someone may have been hiding and now will rush you, remember you have 4 grens. med, rez other meds first in desparate times, kill self cleanly and let med rez you for full ammo. grenades are not clean.

...just having 2 medics alive on your team means you spawn in with 110 health instead of 100...
spawned with 125 before... isnt the cap is supposed to be 120?
 
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