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Titanfall Optimization Tips

There's a Titanfall config guide on PC Gamer showing how to get the most out of your rig when playing Respawn's mech-themed shooter. They provide some external optimizations, including a utility to unpark CPU cores and tips on fixing vsync through your video card's drivers.

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32. Re: Titanfall Optimization Tips Mar 16, 2014, 08:02 peteham
Having a lot of fun with Titanfall. First online FPS I've played in ages. I have no idea how the scoring really works though. I feel like I'm doing well enough most of the time, rarely dying, but I'm apparently not racking up points anyway 'cause I'm usually middle to last, especially in attrition. Maybe I'm simply not finding enough grunt spawn clusters. I do better on hardpoint domination, which is what I've played the most of so far.

The matchmaking is piss poor at the moment, though. This was especially bad during the campaign, where there's the added complication of having to lock players into factions. I soldiered through once, just to unlock the two additional titans, but I don't think I played a single balanced match. One team would always have more players than the other, and/or higher leveled players. That doesn't necessarily translate to skill but frankly, the odds of a level 5 player being better than a level 20-25 player (who additionally has things like extended mags and burncards a-plenty) aren't great..

So yeah, there's that. Also, the story-telling of the campaign was awful in itself. It just added delay to games with chatter you couldn't catch anyway, because you'll be too busy setting up load-outs between games early on to really pay attention. And for the game itself, you'll be far more preoccupied with shooting (or getting shot at) to care. I caught the 1 minute summary and YouTube, and turns out I didn't miss much. But this is why the game is taking up a rather large percentage of my SSD? Great I hope there's a patch to nuke the excess audio at some point.

Also wish there was a way to fire up your own passworded game just to have a chance to look at the maps without being gunned down. A few years back, being able to do this in a game was a given, but not in the world of matchmaking I guess. The maps are quite large and intricate, with multi-story buildings, parkour routes, ziplines, basements, you name it. I don't even think I've seen all of them yet, since the matchmaking doesn't let you choose. I'm mostly just running in a straight line taking whatever route comes up, for the time being. You can easily tell the players who've had enough games to get a deeper sense of the levels from the rest, as they'll know which doorways people are likely to emerge from etc. and will generally see you before you see them. For the same reason, I'd like the ability to join games as a spectator and pick up some tricks, so I didn't have to drag my team down by effectively having one player less while I spec from the grave (waiting to respawn is the only time you can spec in the game, as far as I know?).

This comment was edited on Mar 16, 2014, 08:12.
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