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Eidos Montreal Layoffs

Kotaku reports that THIEF developer Eidos Montreal laid off 27 employees today, following up on earlier reports that between 20 and 50 staff were let go. They got this official statement on the topic:

Yes it is true we've let 27 people go today, unfortunately it's something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects. It's never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We're trying to re-locate as many people as possible into other roles here or at our other studios and we've been in touch several studios in Montreal to arrange a career day for those affected by this. We're very thankful for all their hard work and we sincerely wish them well.

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26. Re: Eidos Montreal Layoffs Mar 5, 2014, 07:51 netnerd85
 
mellis wrote on Mar 5, 2014, 07:03:
Jumping? or lack thereof. Pretty big problem for a protagonist involved in one of the most dexterous professions...
How many games cant you jump in these days? you can get to everywhere you need to get to easily and more. Do you need to bunny hop up the street? I know, I know but thats no reason to bag a game, come on.
 
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