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THIEF System Requirements - Mantle Support via Post-Release Patch

The Eidos Montreal blog offers system requirements for the THIEF reboot that's due for release next week (thanks DSOGaming). Though the post says "THIEF will also be one of the first games to ship that takes advantage of AMD’s Mantle graphics API," the paragraph that follows contradicts this, saying support for AMD's Mantle and TrueAudio technologies will come via a patch next month sometime, though "AMD CrossFire™ technology and AMD Eyefinity multi-display technology will be fully functional when THIEF launches on the 25th February in North America and 28th February in Europe and other associated territories." Here are the system requirements, which include a lengthy appendix of specific PC features the stealth/action game will support:

Minimum System Requirements
Windows Vista with platform update
CPU: High-performance dual core CPU or quad core CPU
Graphics Card: AMD Radeon 4800 series / Nvidia GTS 250
DirectX: DirectX 10

Recommended Specs
Windows 7 or 8
CPU: AMD FX 8000 series or better / Intel Quad i7 Core CPU
RAM: 4+ GB
Graphics Card: AMD Radeon R9 series or better / Nvidia GTX 660 series or better
DirectX: DirectX 11

Other PC Features

Input & UI
Full mouse & keyboard integration for the user interface with customized context bar, all buttons are clickable and can be controlled with keyboard.
Custom designed weapons bar when playing with mouse & keyboard
Extensive Customization for Graphics & Display including the following options:


  • Toggle fullscreen
  • Vsync
  • Resolution adjustment
  • Refresh rate
  • For 3D: Stereo separation
  • For 3D: Stereo depth


  • Fov sliders
  • Texture quality & Texture filtering quality
  • Shadow quality
  • Screenspace reflection
  • Depth of field quality
  • Parallax occlusion mapping aka POM
  • SSAA
  • FXAA
  • Contact Hardening Shadows

Change text language in-game via the Audio menu
4K resolution support
Benchmark mode
Mouse & Keyboard mapping
Xbox 360 controller support
Custom Save/Load system including auto save and manual saves, similar to what we did for Deus Ex: Human Revolution

Surround multi monitor support
3D vision support
3D vision + Surround multi monitor support
SLi support

Steam community & leaderboard integration
Steam achievements
Steam trading cards

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19. Re: THIEF System Requirements - Mantle Support via Post-Release Patch Feb 23, 2014, 19:18 Cyant
SpectralMeat wrote on Feb 23, 2014, 19:07:
Overon wrote on Feb 23, 2014, 18:51:
I hope that that picture is not representative of the level design in Thief. Because if it is, that's a disgrace and a step backwards and representative of console level design.
Since they've had a 17 minutes video released of a play through of the complete first level I think that picture is pretty accurate.
There's also a gamespot "lets play" video on youtube where they play the game for a good 45 minutes.

Thanks god the PS4 and Xbox One have 8 GB of Ram, no more stuck with crappy PC ports because game have to be steamlined to work on consoles with 512MB of ram. Oh wait...
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