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ReRoll ReVealed

The ReRoll website is online, offering first details on ReRoll, a survival-oriented online action/RPG in development for PCs at PIXYUL, a new developer founded by Julien Cuny and Louis-Pierre Pharand, veterans of Ubisoft Montreal and Electronic Arts whose resumes include the Far Cry and Assassin's Creed franchises (thanks Rhialto). It looks like the game's business model involves one-time sales of equipment packages, which are tooled to create specific character classes, though there is also a "Ready for Anything" bundle that costs more than four AAA games. Here's the game's announcement video and here's a bit on what to expect:

The world, society, order, everything is going down the drain and fast. Flashing your credit card at your groceries cashier will not get you food.

To survive, you will have to develop skills that you did not need prior to this melt down.

Before being able to hunt, capture or grow your own food, you’ll have to scavenge or steal what’s around. That means constantly looking over your shoulder while doing those rounds. Because, the last thing you want is to be on the receiving end of somebody arrow or bullet. Worst, being chased by those weird mutants that are just getting more aggressive as days goes by.

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12. Re: ReRoll ReVealed Feb 5, 2014, 00:27 Jivaro
 
Regardless of the pay scheme, this game has a lot of game mechanics that historically have sounded really good on paper but don't translate into what I would call a fun game. Eat, sleep, exercise? I have to do enough of that in real life. There are a lot of things to love about the premise of this game so I will keep an eye on it, but for me games become tedious when they force the player to do monotonous everyday things. It's just another type of "grinding". I suppose the hardcore RP people who also dig survival games would really love this. The tech behind the mapping process is pretty cool too.  
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