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Banished Next Month

Shining Rock Software announces a February 18th release date for Banished, their upcoming city-building strategy game (thanks IncGamers). We've apparently been living under a shiny rock, because this game hasn't been mentioned here, so here's a trailer from last year showing an alpha build, and here is a rundown on the game:

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources.

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11. Re: Banished Next Month Jan 11, 2014, 15:33 gilly775
 
Bradley wrote on Jan 11, 2014, 10:27:
Steele Johnson wrote on Jan 11, 2014, 03:00:
looks boring.

Part of me kind of agrees with you. I think it has awesome potential though, and will still be fun. I'm still going to buy it, and at ~$20 it should be well worth it. I'm just worried that there won't be enough to do in the game to keep me interested for very long. I've been following the game for well over a year, so I've got a fair idea about all the features the developer has talked about. Beyond building, farming , and some fishing/hunting there doesn't seem like there is much going on. From what I've heard there is no real tech tree other than a single upgrade to the tool levels. You can't do any research for new buildings and you never advance beyond a "thatched roof" time period.

There's also no combat which I understand is not the main focus, however, fending off bandits would keep it interesting.
 
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