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AMD: Battlefield 4 "Up to 45% Faster" Using Mantle

AMD's CES 2014 Press Conference Webcast Replay is online, letting us play fly-on-the-wall for their presentation at the show. At this point in the presentation they discuss their upcoming Mantle API, claiming for the record that they've seen an up to 45% framerate increase in Battlefield 4 using the same hardware under the new API. They offer a little BF4 gameplay footage to show this off, but there is no footage not using Mantle for comparison (oddly, the tidbit they show had two visible full-stop hitches). They brag that Mantle development is booming, with three engines working on integration at five developers, encompassing 20+ games. The patch to enable Mantle support in BF4 is expected sometime this month. Thanks PCGamesN.

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55. Re: AMD: Battlefield 4 Jan 8, 2014, 23:59 harlock
 
HorrorScope wrote on Jan 8, 2014, 22:51:
entr0py wrote on Jan 8, 2014, 22:46:
The fact that all of the newer consoles run on AMD hardware should give Mantle an enormous boost in adoption from nearly every multi-platform game.

There are articles though saying mantle won't be going to the consoles.

its probably already there.. and "mantle" is just the pc version.. by reverse engineering some of the tech in the api they are using for the consoles
 
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