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AMD: Battlefield 4 "Up to 45% Faster" Using Mantle

AMD's CES 2014 Press Conference Webcast Replay is online, letting us play fly-on-the-wall for their presentation at the show. At this point in the presentation they discuss their upcoming Mantle API, claiming for the record that they've seen an up to 45% framerate increase in Battlefield 4 using the same hardware under the new API. They offer a little BF4 gameplay footage to show this off, but there is no footage not using Mantle for comparison (oddly, the tidbit they show had two visible full-stop hitches). They brag that Mantle development is booming, with three engines working on integration at five developers, encompassing 20+ games. The patch to enable Mantle support in BF4 is expected sometime this month. Thanks PCGamesN.

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53. Re: AMD: Battlefield 4 Jan 8, 2014, 22:46 entr0py
 
The fact that all of the newer consoles run on AMD hardware should give Mantle an enormous boost in adoption from nearly every multi-platform game.

On the other hand, DICE basically co-developed Mantle, so it makes sense that BF4 is highly optimized for it. Who knows if it will provide that sort of performance increase in other games.
 
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