[Nov 12, 2013, 11:27 am ET] - Share - Viewing Comments
Warner Bros. Interactive Entertainment unveils plans for Middle-earth: Shadow
, a third-person action game set in Tolkien's Middle-earth in
development at Monolith Productions for release on Windows as well as last- and
next-generation console systems. They have launched the
Shadow of Mordor website
, and we can expect further details soon, since this is the cover
story on the December issue of
, and in the meantime, here's the announcement:
Bros. Interactive Entertainment today announced Middle-earth: Shadow of Mordor,
a next-generation, third-person action game set in Middle-earth that explores an
original story of vengeance and redemption. Middle-earth: Shadow of Mordor is in
development for PlayStation®4 and PlayStation®3 computer entertainment systems,
Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox
360 games and entertainment system from Microsoft and Windows PC.
In Middle-earth: Shadow of Mordor, gamers take on the role of Talion, a valiant
ranger whose family is slain in front of him the night Sauron and his army
return to Mordor, moments before his own life is taken. Resurrected by a Spirit
of vengeance and empowered with Wraith abilities, Talion ventures into Mordor
and vows to destroy those who have wronged him. Through the course of his
personal vendetta, Talion uncovers the truth of the Spirit that compels him,
learns the origins of the Rings of Power and ultimately confronts his true
“In Middle-earth: Shadow of Mordor, players will explore the dark and very
personal theme of vengeance in a world where decisions have a consequence, and
those consequences persist even after death,” said Samantha Ryan, Senior Vice
President, Production and Development, Warner Bros. Interactive Entertainment.
“The game introduces new gameplay mechanics to the action genre, creating
opportunities for emergent and customized gameplay that will be rewarding for
Every enemy that players face is a unique individual, differentiated by their
personality, strengths and weaknesses. Through the Nemesis System, enemy
relationships and characteristics are shaped by player actions and decisions to
create personal archenemies that remember and adapt to the player and are
distinct to every gameplay session. Gamers are able to craft their own battles,
enemies and rewards within the dynamic world that remembers and adapts to their
choices, delivering a unique experience to every player.
Middle-earth: Shadow of Mordor is under development by Monolith Productions. The
team has collaborated with Middle-earth Enterprises, Peter Jackson and the
artists at Weta Workshop to ensure that the settings, characters and story align
authentically within canon. For more information, visit
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||Re: Middle-earth: Shadow of Mordor Announced
||Nov 13, 2013, 01:19
NKD wrote on Nov 12, 2013, 13:45:
Jerykk wrote on Nov 12, 2013, 12:29:
NKD wrote on Nov 12, 2013, 11:44:
ItBurn wrote on Nov 12, 2013, 11:40:
Monolith aren't what they once were...
Monolith has made more shit games than good ones even since the very beginning. Their batting average hasn't changed.
That's not really true at all. What shit games have they made? Blood 2 and that LOTR MOBA come to mind. Some might include Gotham City Imposters. How many good games have they made? Blood, Shogo, NOLF, NOLF2, AVP2, FEAR and even FEAR2. They've definitely made more good games than bad.
Condemned, Condemned 2, Gotham City Imposters, Guardians of Middle Earth, Matrix Online, that one crap Tron game, and there was the one with Ice-T. Probably some I'm forgetting. But the shit games were interspersed throughout their life, so I don't think their batting average has changed at all.
Condemned was great. Never played the sequel but I heard it was pretty solid (it also has an 80 average on Metacritic). Tron 2.0 was definitely good. Sanity was decent.
Really, I think your definition of "shit" could use some refinement. The majority of Monolith's work has been at least solid, with some games being great.
The big problem is that WB is just using Monolith to pump out LotR games now, which is a waste of their talents. This new game could very well be decent but I'd much rather see another NOLF or Blood game.