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Warcraft and Warcraft II Coming to Modern PCs "In Some Form or Fashion"

Blizzard is working on updating Warcraft and Warcraft II to allow their real-time strategy classics to work on current PCs, the company revealed over the weekend at the BlizzCon extravaganza. Polygon quotes World of Warcraft production director J. Allen Brack's response to a question about the games by saying a "side project" is in the works related to being able to play these older games, though he hedges saying this will be "to do something like that in some form or fashion." Here's the full quote:

So, we actually have a guy on our team actually several guys on our team who are actually working on a side project to do something like that in some form or fashion. We're fans of Warcraft 1, Warcraft 2, Warcraft 3, and we'd love to replay those games for sure.

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39. Warcraft and Warcraft II Coming to Modern PCs "In Some Form or Fashion" Nov 12, 2013, 15:28 Yosemite Sam
 
Suppa7 wrote on Nov 12, 2013, 03:46:
Yosemite Sam wrote on Nov 11, 2013, 18:09:
Warcraft has to be one of my favorite RTS games. I really liked CoH but so much got lost in RTS games when having to get your own resources got dropped from the genre. Chopping down trees and mining added so much to a game, but I guess all that work and time was too much for the ADD crowd. Now were lucky if you have to gather even one resource never mind two.

That wasn't the problem with RTS. The problem is it became too much to manage because unit AI for autoharvesting tended to be bad. Note how good harvesting is in starcraft 2 compared to previous RTS games for instance.

It free's up time to manage your units during battle when you don't have to babysit your economy.

In small scale RTS games you'd be right, but the more units you have to control the more it's just had user interface and game design getting in the way of managing large scale armies.

Ya I can see your point when it comes to huge scale, like say Supreme Commander, but SC didn't dump it's economy, just moved it all into base building. AoE was pretty huge scale and it also had the largest economy, 4 if I remember correctly, and it had complex base building too. It was very manageable (I found it easier then CoH) but you had to plan, build up your resources and your base. It took time, time most people don't want to invest in a game, which is why they... simplify ... everything now. Make the games easier and quicker, straight into the action and game over inside of 30 min.
 
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