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Standalone Project Reality 2 Announced

The Project Reality website announces Project Reality 2, a standalone game to follow up the popular Project Reality multiplayer modifications for Battlefield 2 and Arma 2 (thanks PC Gamer). Here's word on their plans for a CryENGINE first-person shooter:

Project Reality 2 (or simply "PR2") will be a free to play multiplayer FPS PC game, based off of the critically acclaimed Project Reality modifications for Battlefield 2 and ARMA 2. Unlike our previous projects, PR2 will be a completely standalone game that will require no retail game to play. Our mission is to create the most realistic, immersive and demanding shooter within a virtual combat environment, focusing on encouraging teamwork through tactical gameplay.

Current Status Project Reality 2 began in mid 2012 and is being created completely from scratch using Crytek's next generation game engine, CryEngine 3 SDK. This powerful engine provides tools able to create many stunning features to recreate and improve upon what you as Project Reality players have become accustomed to.

We are currently developing an initial Alpha build, which will hopefully be ready for internal testing within the next two months. Since Project Reality 2 is a standalone game, everything must be built from scratch, thus requiring more production time than PR's previous projects. A public release is still away off, but don't worry; during the entire development cycle we will be updating the community with as much news and media as possible.

Features & Content Initially, Project Reality 2 will be a small scale, infantry based FPS with a comprehensive weapon handling system that will aim to be as realistic as possible. Map sizes will be 1km and 2km with an Advance and Secure (or "AAS") style game mode, similar to that seen in the Project Reality: BF2 and Project Reality: ARMA 2 modifications.

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1. Re: Standalone Project Reality 2 Announced Sep 22, 2013, 12:42 LittleMe
 
Awesome!! Lots of questions here.. Will it be completely free or will there be micro transations? Are they handling this as a commercial venture? Are they re-working the low quality net-code and poor in-game security that Crytek is known for? How will cheaters be detected and handled? Will it have something like Mumble to handle in-game voip? Are they hoping to do 4km maps also?

Btw, this press release needs to stress the PvP focus of the game. The press release currently comes across as 'yet another fps game' without that mention. But clearly PR is a cut above the rest for PvP as it is so very NOT casual in its gameplay.

Looking forward to learning more and seeing some alpha-footage!

edit: AAS is fun, but Insurgency is where PR really stands out. Hoping for an improved insurgency mode when possible!

Edit 2: Answer as to why it's free:
because in the CE SDK, the Terms say that you cant use it for commercial projcets, unless you purchase the license. and frankly, millions of ist whet the team has spare

This comment was edited on Sep 22, 2013, 12:57.
 
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