The Arma 3 website announces that Arma III has deployed, and Bohemia
Interactive's military shooter sequel is now available worldwide as either a
standard edition or as a Digital Deluxe edition. The game is available at retail
and via digital distribution through
Steam directly, or
through the BIS Store,
which fulfils through Steam anyway. The
launch trailer shows
off gameplay, and here's word:
OUT NOW - Available in digital and physical
retail stores worldwide, Bohemia Interactive is proud to announce today’s
much-anticipated release of Arma 3. The brand new launch trailer introduces
players to the authentic, diverse and open combat in Arma 3’s massive military
Set on the Mediterranean islands of Altis (270 km˛) and Stratis (20 km˛), Arma 3
features 12 singleplayer showcases, 3 factions showcases, 9 multiplayer
scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5
factions, the scenario editor and modding support. The post-launch campaign will
be made available via free DLC episodes after release. The complete overview of
content can be found here.
“We’re incredibly proud of the release of Arma 3, as well as of the
unique collaboration with the people who joined for the early-access
development. We experienced some significant setbacks in the past years, but
the fantastic public response to the Alpha and Beta kept us going,” said
Joris-Jan van ‘t Land, Project Lead on Arma 3. “Together we’ve made a game
that truly meets its potential - while establishing a platform to build upon
and grow even further. Our long-term commitment to Arma 3, in combination
with the creative modding community and Steam Workshop, means this is just
the kick off. We thank everyone for their splendid support and welcome you
all to join our journey ahead.”
People can purchase the regular Arma 3 (44.99 EUR/39.99 GBP/59.99 USD) or the
Arma 3 Digital Deluxe Edition (49.99 EUR/42.99 GBP/64.99 USD) from
boxed version of Arma 3 is also available at many of the major retailers.
Last but not least, Arma 3 Alpha and Arma 3 Beta participants will be able to
play the final game after downloading the automatic update on Steam. Visit
this page for answers to some of the more
frequently asked questions.
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Raptor wrote on Sep 12, 2013, 17:39: Regarding the campaign though - the last decent one was the first OFP. And maybe that was just because of the huge WOW factor of the game itself (at least for me), so the SP felt more special. But I still recall it as a bright light.
Mate, I share your opinion on this. My reasoning is a little different. OFP certainly had a wow factor of being unique, but what helped it as an SP game was that the majority of it (it's not perfect afterall) was built around the engine's strengths. For 1980s era combat over sparsely populated open ground it was a great platform.
Once modernised with the first ARMA, then adding larger, more dense towns with more buildings and things to navigate and interact with, the platform became mostly useless for SP. The campaign for that game was simply horrendous and seemed to have been whacked together in short time almost as an afterthought. These days the ARMA series platform seems to really struggle with AI and pathfinding, among other things, not being able to keep up.
Now, I'm primarily an SP player and I've only recently been taken in by some fun co-op in games. That said, maybe BIS would benifit making this an entirely MP platform? The AI has had bandaid after bandaid solutions applied and maybe focus should be made on fixes to issues which may more easily be addressed within the engine to make the MP even stronger. Of course I don't really mean that because I understand many want and like the SP element and there are still things you can do with it - I just sometimes ponder the thought.