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Star Citizen Hits $18M - $20M Goal is Planetary FPS Combat

A new Letter from the Chairman on the Roberts Space Industries website has word that Star Citizen crowdfunding has now surpassed the $18 million mark, just a week after the announcement the upcoming space combat game had reached the $17 million plateau. Chris Roberts explains the "exclusive star system for backers" triggered by reaching the $18 million goal, and also goes on to discuss balancing the game's item sales based on supporter feedback. He also unveils their $20 million goal is "First person combat on select lawless planets. Don’t just battle on space stations and platforms… take the fight to the ground!" He calls this their "penultimate planned stretch goal," cryptically explaining: "While goals will continue after $21 million, they will take a new form representative of what additional funding can add to the game!"

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70. Re: Star Citizen Hits $18M - $20M Goal is Planetary FPS Combat Sep 8, 2013, 07:54 Quboid
 
That's a good way of looking at it. I could well spend my regional equivalent, £3200, on all my games, personal software and hardware upgrades between now and a realistic release date for this game; which I'd put at 2+ years from now, given how the scope has changed since they set their target dates.

I'm sure there aren't many people spending this much, and of course it's none of my business really. Maybe their father is a Saudi prince. I'll consider spending $40 on the game pre-launch although I'll probably wait for launch. Anything more than that, no. I'm certainly not going to double my expenditure for the next few years to buy a virtual space ship that may or may not be any good in a game which may or may not be any good.

Whether or not the game is a success (in terms of being a good game, regardless of finances), I hope they're lawyered up. Delays and disappointments are inevitable and one of these days, a crowd-funded game is going to go wrong and many people will be braying for blood. Imagine spending $5k on a virtual space ship only for the developers to somehow go bust and the game never getting released.
 
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- Quboid
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