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Op Ed

Last Jungle In Sector 17 - When Indie Dream turns into Indie Reality- aka our Kickstarter disaster.
Right after the launch we sent out emails to 65 gaming news sites and posted announcements to 68 forums and to our twitter, facebook, steam, youtube and indiedb channels. The response was rather cold, we got 1 reply from the press (greenlitgaming.com) and many forums actually banned us for advertising. After 26 hours, we had managed to get 284 video views and 7 backers (5 of them within first hours after launch).

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14. Re: Op Ed Aug 26, 2013, 14:08 Creston
 
hex863 wrote on Aug 26, 2013, 13:24:
It irks me when people see broad conclusions in individual results. It only goes without saying that they learned a first hard truth about their own project - nobody really cared about their project via the marketing they used this time around. To conclude whether "the industry" cares about "another small indie game" requires looking at the stats on a host of equivalent games over time.

Yep, but some people just have blinders on. "Well, other games were succesful on Kickstarter, so my game must therefore automatically be succesful too, and if it's not, then it must be because of {really basically anything except the game just not being very interesting.}

Chris Taylor was a prime example. "Something is just off with these numbers. All the other big names were doing Kickstarters and had this much money by this point, and my Kickstarter is a magnitude off. It must be Kickstarter fatigue! Let me go have 400 interviews in which I blame it on Kickstarter fatigue, even though other games Kickstarting at the same time I did are getting a million plus."

And he refused to admit that the problem wasn't Kickstarter fatigue, the problem was that the other big names were saying "Hey, do you guys remember these awesome games we made? We're going to make one JUST LIKE IT!" whereas he was saying "Hey, do you guys remember those awesome games I made? I'm going to make a weird FPS/MOBA hybrid now!"

It's incredible that they can't see what the problem is there.
 
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