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The Elder Scrolls Online Also Features Microtransactions

German site ESOHUB.de has word from Bethesda's Matt Firor that The Elder Scrolls Online will feature an in-game store, in spite of the recent announcement the game will feature subscriptions. In a mantra learned from F2P developers, he explains how this is a chance to buy things irrelevant to the actual game. The site is German, but the interview is offered as a video, so Matt explains this in English: "There won't be anything like 'bonus points,' but we'll have a shop to buy kind of fun stuff, and services too, like name changes and things like that. But it's not part of the core game. Like, anything in the core game is included in the subscription price." Thanks AusGamers via Reddit.

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22. Re: The Elder Scrolls Online Also Features Microtransactions Aug 23, 2013, 14:41 Fion
 
A monthly fee and microtransactions for what is essentially a non-MMOG? For those that don't know it works largely like Neverwinter. There's a hub area where people hang out, craft, go to merchants, join PvP, etc but when you want to do some of the content you go to an instanced area designed for solo or small teams. Only Neverwinter had the wherewithal to go F2P as they knew a P2P/Microtransaction system would have failed outright.

Maybe Zenimax things the name alone will carry their 'almost' MMOG. But they clearly haven't learned from Bioware's mistakes.

Fail.

Edit: I agree we need another Fallout before an Elder Scrolls. But frankly I wasn't very happy with Fallout 3. I felt Bethesda had largely dropped the ball on that one. It was a solid game but I felt more like I was playing Elder Scrolls: Wasteland and less like I was playing Fallout. IMHO Fallout: New Vegas was significantly better, so I'd rather see Fallout 4 from that team.

This comment was edited on Aug 23, 2013, 14:53.
 
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