Blizzard announcesDiablo III: Reaper of Souls, saying the first
expansion for Diablo III will raise the game's level cap to 70, add new
randomized and end-game content, and more, though there's no word that it will
remove the Auction House that
the game. This trailer
is the opening cinematic, with a link in the
description back to the
Reaper of Souls teaser page discovered last week,
showing the action/RPG expansion will focus on destroying the
soul stone that keeps causing so much trouble in a conflict against Death (and
not the sexy Thanos' girlfriend version). There's also
this gameplay teaser clip
which introduces the new Crusader class, new environments, new monsters, and
more. Here's part of the announcement: :
In addition to taking the story
of Diablo III from the legendary city of Westmarch to the unhallowed halls of
the Pandemonium Fortress in Act V and introducing the incorruptible Crusader
class, Diablo III: Reaper of Souls increases the game’s level cap to 70. Players
continuing on with their existing Barbarian, Witch Doctor, Demon Hunter, Wizard,
and Monk characters will benefit from an array of fearsome new spells and
abilities as they advance in level.
The expansion also accentuates the key features of the Diablo franchise, with a
greater emphasis on randomized environments to explore; epic new quests;
horrific new monsters to defeat; and substantial updates to the loot experience,
enabling players to further customize their characters with new and improved
multilevel Legendary items, new Blacksmith and Jeweler item-crafting options,
Diablo III’s Paragon progression system is also being majorly upgraded for the
expansion, adding even more end-game character advancement and replayability.
Two new game modes—Loot Runs and Nephalem Trials—are being added as well,
providing fun and rewarding challenges for players to tackle when they’re not
busy saving the world.
Malthael, the fallen Archangel of
Wisdom, returns as the Angel of Death in Diablo III's first expansion set:
Reaper of Souls. Having seized the Black Soulstone and slain most of the guards
protecting it, it now falls to players to track down Malthael and stop him
before he unleashes irreversible havoc on the world. Fortunately, a new hero is
ready to join the cause and bring Malthael to justice—the Crusader, a fierce
melee warrior whose command of the battlefield is matched only by his unwavering
conviction and uncompromising dedication to the Light.
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Re: Diablo III: Reaper of Souls Expansion Announced
Verno wrote on Aug 22, 2013, 08:39: This is revisionist history, the usual "wahhhh Blues" stuff. Most of my play was in beta before it was even on Steam. People complained about the drop rate of heroes as much as anything else and peoples complaints with the game were related to gameplay more than heroes IMO. Frankly it just wasn't a very good game, the idea that "Blues" slagged it before playing for kicks is just silly. It's the internet, one or two idiots will always be stupid but I totally get why people were unimpressed with the game, it was average in every way.
No it really isn't. I looked up the launch thread, and it's very clear that the majority of people that were bashing it were doing so completely based on heresay and had never even played it. And yes a lot of the complaints were completely based on the pricing of the Heroes...to which I again point out they do not have to pay for. The game gives the player the choice of 5 or 6 Heroes to choose from right from the start and you get a 2nd character within 30min or so of playing the game. Most ARPGs only have 3-5 characters to choose from total. Marvel Heroes has 30+? Nobody needs them all, let alone half of them. They have since updated the game to add an in-game currency for purchasing Heroes instead of the random drops.
My entire argument in the launch thread was for people to give the game a whirl, for free, rather than base their idiotic opinions of the game entirely based on pricing they do not have to participate in. It's too bad some people are so narrow minded and obtuse to understand this.
Again, you can see on Steam who has and who hasn't played the game, so it's clear who is just talking out of their ass and regurgitating what others have said instead of thinking for themselves.
As I clearly stated, I found the game to be so-so (below average if you ask me), suffers from poor performance, a lot of lag and I have little interest in playing it through again. They have done a lot of patching recently and made lots of changes, so it may have improved and I may be willing to give it another go down the road. Free is the right price for me to do so.