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Steam Top 10

Here's the list of the 10 bestselling games on Steam for the past week:

  1. Shadowrun Returns
  2. The Elder Scrolls V: Skyrim Legendary Edition
  3. Civilization V: A Brave New World
  4. Civilization V Gold Edition
  5. BioShock Infinite
  6. Borderlands 2
  7. Kerbal Space Program
  8. Dishonored
  9. Prison Architect
  10. Counter-Strike: Global Offensive

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18. Re: Steam Top 10 Jul 29, 2013, 09:55 jimnms
 
Numinar wrote on Jul 29, 2013, 05:04:
Go Kerbal! So. Awesome.
I'm loving Kerbal. It's still in alpha, but there's already so much stuff you can do. I just got my first Kerbal in orbit yesterday. I first experimented with putting satellites in orbit. My first one was a success, but the orbit was a bit wonky. I used up all of the fuel on the rocket, so it's now junk floating around in orbit. I wanted to get the satellite up and bring the rocket back, so I made changes and tried again. My second attempt once again I got the satellite in orbit, and this time it was a better, circular orbit. Again failed to bring the rocket back though. I had plenty of fuel, but I didn't know that it needed electrical power. The third one I attached a battery to the rocket stage, put the satellite in orbit, detached the rocket, and still couldn't fire the thrusters to de-orbit it. I then realized it needs a command module too. Not only do I have a 3rd junk rocket in orbit, I forgot to extend the solar panels on the satellite before its internal battery ran out, so that makes four pieces of space junk now. I made another little tweak and the fourth try I successfully put the satellite in orbit and recovered the rocket.

Then I replaced the satellite with a manned module, but didn't put a Kerbal in it yet. I attached a small unmanned command module to it to make sure I could get it in orbit and bring it back safely before putting a Kerbal's life on the line. It was a good thing too because I had a couple of failures before getting a successful orbit and recovery. I then double checked with two more successful launches before doing it with a Kerbal on board without the unmanned module controlling it.

Now that I've done that, I'm going to experiment with putting a satellite in orbit of the Mun (Kerbin's moon), then send a Kerbal to orbit the Mun and return. Then I'll start working on a way to land them on the Mun and get them home. I'm also thinking of designing a ship to go up and get those junk rockets out of orbit. I know you can "delete" them from the command center, but that's no fun.
 
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