A "triple-A" shooter is one of the
in development at Epic Games, reveals company founder Tim Sweeney at
the Develop Conference, as quoted on
). He says the company is "trying to master development at every scale"
as he outlines the scope of the various projects they have in the
"Last generation, most of the company was focused on building Gears
of War 3, a massive project," he said. "Gears of War 1 was a 60-person project
at peak. Gears of War 3 was more than 100-people at peak.
"Now we're building several games at different scales. We're building Fortnite,
a PC online game which is a fun, sort of Minecraft meets Left 4 Dead. It's a
35-person team. It's not aiming to beat Call of Duty in terms of graphics. It's
more of a Pixar art style and a limited project in scope, just aimed at fun as
opposed to massive breakthroughs in scale.
"We're building a bigger, triple-A shooter project that hasn't been announced
yet. And we've also internally started developing really tiny projects with two
or three guys working together as a team for a few months in small scale game
"It's really cool. We're testing our development at all scales and learning it
as we go. We're trying to master development at every scale."