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A new trailer from Star Citizen is a guide to the economy in the upcoming space simulation. The clip features some gameplay footage as Chris Roberts discusses how various elements interact dynamically in the game's pursuit of a true supply and demand-based system. He gives the example of some supplies that would be used to create missiles being hijacked will reduce missile production in a local area, driving up prices, adding that the missiles expended in stealing or destroying those supplies will factor into the equation as well. Thanks VG247.
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