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PlanetSide 2 Battle Island Plans

A new trailer from PlanetSide 2 shows off content from an upcoming patch that will add Battle Islands to the MMOFPS. The clip shows off the vast interior and exterior environments of Nexus Battle Island along with some combat. According to the description, "Battle Islands is currently in development for Auraxis but will be integrated into the live game servers in preparation for esports." Here's more on the plan to offer focused 48x48 island combat:

Battle Islands are designed to emulate the PlanetSide 2 live game as closely as possible, but in a tighter space to encourage Outfit vs. Outfit competitive, close-quarters gameplay. Battle Islands will be integrated into the live game servers and will have a population cap. All gear, vehicles and features available in the open world of Auraxis will be available in the Battle Islands... just with fewer places to run or hide. Multiple win conditions will encourage both offensive and defensive tactics, so outfits will be challenged to come up with mixed-arms battle plans tailored for their opponents.

To help Outfits prepare, SOE is giving players a sneak peek at one of the islands, Nexus. A throwback to the original PlanetSide battle islands and themes, the Nexus battle island features an icy terrain, complete with ice caves, alpine forests, frozen canyons and ice fields.

As troops train for Battle Islands, they can also start preparations for upcoming updates to the Infiltrator class. The Infiltrator will now be deadlier and stealthier than ever with updates including a stalker cloak, motion sensor and recon drone. Decoy grenades will also help the Infiltrator to distract enemy troops.

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6. Re: PlanetSide 2 Battle Island Plans Jul 2, 2013, 15:15 DangerDog
 
eSports is a joke and trying to bastardize this game into a half-baked Battlefield clone just seems like a mistake, they just didn't succeed in capturing the accessibility and gameplay of the first Planetside, which I rather liked.

They should have kept the scale of Planetside 1 and stayed true to other designs as well, I can't stand the bases in PS2.
 
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