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Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale

Metro Last Light is due for release in North America tomorrow, and reviews have started showing up for 4AGames' first-person shooter sequel. The PC version currently boasts an 82 metascore based on 24 critic reviews (naturally there are no user reviews yet). There's still a chance to get the preorder bonuses (the Ranger Mode DLC pack, a digital comic, and a copy of the Metro 2033 novel) and Dealzon has a coupon code for the game on Steam by way of Green Man Gaming that brings the price to $37.50, a 25% savings. Finally, there is a post on DSOGaming explaining how to force the supposedly DirectX10/11 title in DirectX 9 and how to turn of auto-aim, which is on by default even in the PC version, with no menu option to disable it. They also note that there seems to be no way to change the game's default Field of View. Thanks Acleacius.

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35. Re: Metro Last Light FOV Locked; DX9 & Aiming Workarounds; Reviews; Sale May 14, 2013, 01:50 Frijoles
 
Nuhauser wrote on May 14, 2013, 01:34:
Wanting to hear more about the Radeon problems before I pick this up. I'm just running a lowly 6970, but that has been more than enough to run anything that's come out this year. Frijoles, have you tried running it in DX9 mode?

Turning down the settings helped a lot. It was at Very High with motion blur turned on. After I turned it to just High with no motion blur, it looks and behaves a lot better. There's still an occasional stutter, but not nearly as bad. And certainly doesn't make it unplayable.

So after an hour, I'm enjoying it. I really like the clean interface, and the first bit has a lot of stealth elements which I enjoy. Unscrewing lights, blowing out candles, etc. Light indicator on your watch (again, it tells local time, I just think that's cool). I do want FOV fixed (I can feel it), but I can play it as is.
 
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