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Dishonored Void Walker's Arsenal DLC This Month

The Bethesda Blog has details on the Void Walker's Arsenal DLC coming to Dishonored on May 14th. This gathers together four DLC packs previously only available as preorder bonuses. Word is: "With the Void Walker’s Arsenal add-on pack, gain immediate access to four content bundles previously available only through pre-ordering Dishonored. The Acrobatic Killer Pack, Arcane Assassin Pack, Backstreet Butcher Pack and Shadow Rat Pack offer unique character bonuses, additional bone charm slots, unhidden books and bonus coins that will aid you in your pursuit of revenge. Found in the Hound Pits Pub, use these items to enhance your playthrough of Corvo’s main campaign in the original game."

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29. Re: Dishonored Void Walker's Arsenal DLC This Month May 6, 2013, 18:19 yuastnav
 
*shrug* Gothic 1 is the best game I have ever played and yet I do know that it has a lot of problems and hasn't aged that well in the controls department, yet my opinion will not change.
That is not because of how good the game is but because of how great the game was for me when I played it and how fondly I remember the times when I played it. That will simply not change.
That probably applies to all game one has played but that is only my opinion.

As for Dishonoured, I enjoyed it greatly. I have never played the Thief games and the only stealth games I played were the first three Splinter Cell games. Those were really good but I knocked out all the guards in order to get through the level.
When I played Dishonoured I decided not to do this and it was such a great decision. I was not aware of the term "ghosting" at that time but trying to get through the level without knocking down guards was so much more fun than hiding their bodies in dark corners or something like that.
I also don't like Steampunk since I think the concept in itself is pretty stupid but I still enjoyed the world of Dishonoured up to the point where it was one of my favourite games of 2012.

[edit]
I was also impressed by the fact that all missions gave you the option not to kill anyone.
 
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