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Source Engine Steampipe Conversions

Having already rolled out a new Steampipe distribution of Day of Defeat: Source, Valve lays out plans for the release of Steampipe versions of Half-life 2: Deathmatch tomorrow, Counter-Strike: Source on April 16th, and Team Fortress 2 on April 23rd. This will not require any special action from most users, it just changes the way the games are distributed and updated, with Valve explaining this will result in faster and smoother downloads, faster game boot times and map load times, easier distribution; installation; and management of mods, and smoother dedicated server distribution and updates. There are some considerations for mod authors and server operators, and these are all laid out in the Steam Support Knowledge Base.

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5. Re: Source Engine Steampipe Conversions Apr 2, 2013, 14:16 Verno
 
LOC wrote on Apr 2, 2013, 12:26:
Verno wrote on Apr 2, 2013, 10:11:
Day of Defeat, le sigh. My favorite mod which languished after Valve bought the IP, I've never seen a community dry up so quickly.

Odd, last time I played DoD there were plenty of servers full and tons of players compared to plenty of other games that were just released last month.

Anecdotally I don't see a lot of growth in the NA user base and the custom map scene seems to have suffered. I still go back and play it every now and then but its hard to grow a community around a game that only gets support releases. I think it's a testament to how solid the core game was that the game still has a large EU presence though, it's good to hear people are still playing.
 
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