Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Star Wars: The Old Republic APAC Servers Closing

EA is planning on closing down the Asia/Pacific servers for Star Wars: The Old Republic, BioWare's Star Wars MMORPG. This forum post has word from community manager Eric Musco saying "everyone wants the opportunity to play on higher populated servers." He explains why they decided to merge the three APAC servers with the North American servers, rather than into a single APAC server, saying: "The move to North American servers better delivers on our ultimate goal of providing the best play experience, with the most possible players, long term." Thanks TORWars.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

46. Re: Star Wars: The Old Republic APAC Servers Closing Mar 27, 2013, 19:21 Saboth
 
Played this game for a few months. Got 2 chars to 50. Mostly interested in single player and PVP. Three uninspired PVP maps got old, fast, especially when 75% of the games were Huttball due to low pop (started as medium).

The time sinks they installed to make leveling slow were painfully obvious. It was hard to do more than 1-2 quests at a time, due to them being spread out. Quests would span zone after zone, for nothing more than an unoriginal fetch quest. Zones were built so you would have a hard time getting to an objective, usually having to run down a cliff wall to find the way up. Buildings and settlements were arranged to make you walk the longest distance to get anywhere. I saw this a lot:

Outside area.
___________________[DOOR]__________________

[Passage]___________________________[Passage]

Wide open giant room.

Why on earth would an architect put a door then a wall immediately after, forcing you to walk all the way around the wall? Why was the wall there? No reason! On the other side of the wall was open space! EVERY building was like this, or contained winding staircases instead of you know...just elevators. I got so tired of running from X to Y then to X again, then Y again.
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. .. ..

Blue's News logo