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Torment Kickstarter Adds Chris Avellone Goal

The Kickstarter for Torment: Tides of Numenera announces a new stretch goal for inXile entertainment's upcoming RPG, saying that Planescape Torment designer Chris Avellone will join the development team if they surpass the $3.5 million threshold, which is under $700K away with a fortnight remaining in the campaign. Word is: "At $3.5M, Chris will be joining our design team. He’ll have two primary roles. First, he will be reviewing and providing feedback on all creative elements of the game, including the story, characters, and areas. His input will be invaluable as a resource to Colin in further detailing the creative vision for the game. Second, he’ll be designing and writing an eighth companion for the game, working with Colin and Monte to craft a companion ideal for both Torment and the Ninth World of Numenera."

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30. Re: Torment Kickstarter Adds Chris Avellone Goal Mar 22, 2013, 16:03 jacobvandy
 
Optional Nickname! wrote on Mar 22, 2013, 14:29:
I would be curious to know your position on Kickstarter's fee of up to say, 30%, of the entire Kickstarter total.

From where I stand, a million dollars for hosting a web page for a month or so...

Try 5% there, sparky, so it would be around $160k of the $3.33 mil total in your example. Which really, when you're considering the cost of server maintenance from the immense traffic driven to such huge projects, not to mention the fact that they're providing an outreach service, a central place for all this stuff to happen in... Is that really unreasonable? Guys like Fargo and Avellone would be the first to tell you that KS deserves a lot of credit for what they've made possible, how they've impacted their livelihood in such a positive way. That fee is a pittance compared to the terms and conditions associated with traditional fundraising.
 
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