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SimCity Hacked to Play Offline?

A new video on YouTube shows the work of UKAzzer, who has (apparently) intrepidly worked out how to play the new SimCity offline with some home hacking, in spite of EA's suggestions this would be a massive, if not impossible undertaking (thanks Videogamer). Here's word:

So with a little bit of package editing within SimCity, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.

Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.

This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too.

Other things I have modded out with a quick change: Unlimited time to remain disconnected (won't get booted at 20 minutes, can now be disconnected "forever"). Population count now shows REAL figure, not the "artificially inflated" figure. My large cities have a population of about 15k now, not 100k :P

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57. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:02 RollinThundr
Creston wrote on Mar 14, 2013, 11:53:
Dev wrote on Mar 14, 2013, 11:39:
This is not nearly the first time EA has decimated a studio they've bought out. Is origin around anymore? Bullfrog? Or any of the others?

Let's see if we can make a full list of studios that have they outright killed, and studios that are currently in the slow process of dying from the EA-touch.

Outright killed:

- Origin
- Westwood
- Bullfrog
- Mythic
- Lionhead (not sure if this one should be in the next category or not.)

Slowly dying:

- Maxis
- Starbreeze
- Lionhead (just for completeness' sake. I have no idea if they're actually still around.)
- Bioware. (I'm on the fence on this one. DA2 was absolutely EA-ified, but ME3 was a very good game that just suffered from one dipshit writer who is way too much in love with himself. DA3 and ME4 will be the final nail in the coffin, or a slight reprieve from their inevitable death.)

Any others? I'm sure I'm missing at least half a dozen other studios that EA killed.


Mythic still exists just under the Bioware brand. Starbreeze is not owned by EA. And why for the love of god does no one hold Laidlaw or Gaider at all responsible for the fuck up that was DA2? The fan base warned them over and over that it wasn't what anyone wanted and they put out shit in a box anyway.

EA's closed plenty of studios that you could prolly just pick from that list rather than lumping in studios EA doesn't even own.
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