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SimCity Hacked to Play Offline?

A new video on YouTube shows the work of UKAzzer, who has (apparently) intrepidly worked out how to play the new SimCity offline with some home hacking, in spite of EA's suggestions this would be a massive, if not impossible undertaking (thanks Videogamer). Here's word:

So with a little bit of package editing within SimCity, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.

Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.

This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too.

Other things I have modded out with a quick change: Unlimited time to remain disconnected (won't get booted at 20 minutes, can now be disconnected "forever"). Population count now shows REAL figure, not the "artificially inflated" figure. My large cities have a population of about 15k now, not 100k :P

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42. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 11:22 InBlack
 
JoeNapalm wrote on Mar 14, 2013, 11:10:
Tumbler wrote on Mar 14, 2013, 10:08:
Hopefully someone can put out a simple to install mod that just rips this game free of the online mode and lets people just have fun. Quadrupling the size of the city space would be nice too.

Except that it's so broken that quadrupling the size of the city would mean it all goes to @#$% 4x faster.

Look, folks - this isn't about their crappy launch issues. Now that we know how little the servers are really doing, I'm gonna grab my tinfoil tri-corner hat and declare that the launch issues were likely orchestrated.

What's that, you say? Orchestrated? PHSAW!

But wait! Once they started ironing out the launch issues it took all of, what, a day before everyone realized that there is NO FREAKING AI??

They got an extra week of sales from stupid people who heard that the initial hour or so of gameplay was fun (which it is) and that all the issues were just rocky MMO launch issues.

Instead, they released a completely fubar non-functional non-Sim non-City non-game, and everyone's focused on their DRM. Yeah, the DRM sucks, their launch sucks, but let's not lose sight of the fact that the GAME sucks after the initial hour or two.

I hired a gypsy to curse my friend that coerced me into pre-ordering, installing Origin, and bringing shame upon the House of Napalm.


-Jn-
Ifriti Sophist

There is no conspiracy. They put shit in a box, got some 'honest' early previews out and then let the money start pouring in...

They just dont give a fuck, because in their eyes gamers are sheep who never learn, who keep buying less for more and EA is congratulating itself Bender style: ANOTHER JOB WELL DONE! all the way to the bank...
 
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