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EA Will "Look Into" Offline SimCity; New Patch Released

EA has updated SimCity to version 1.4, and this forum post has the patch notes. Meanwhile, SimCity Update #2 from Lucy has the latest from Maxis on adding server capacity, apologizing for downtime invoked as original servers are taken offline one by one as part of an upgrade process. Finally, EA's SimCity account tweets about the possibility that they will eventually remove the online requirement for the new SimCity to earn back gamer's trust following its unsuccessful launch, though this won't be right away (thanks nin). Word is:

We have no intention of offlining SimCity any time soon but we'll look into that as part of our earning back your trust efforts.

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76. Re: EA Will Mar 12, 2013, 09:09 Verno
Beelzebud wrote on Mar 11, 2013, 16:47:
Verno wrote on Mar 11, 2013, 16:08:
Wait what? Where are you getting the 10k players thing from? I'm totally with you that it experienced a huge drop off (most games do naturally but Blizzard games pedigree was longevity and value) but that seems dubious. Is it that old XFire source? It's a good indicator but a poor value to use as an actual statistic.

I played D3. I go by what the in-game counter said. I su0ppose I should have said "at any time of the day, it averaged around 10k players."

For a game that sold over 6 million copes that is crap. Even if it was something like 240k, that is still a massive drop in players.

Those 10k figures are just for the hub you're in, think of each one as a big lobby. It's not a centralized thing anymore like with Diablo 2. There are dozens of them so the figure was probably more like 200-300k online.

That said I do totally agree the game experienced a massive drop off in player base as people got bored with its shallow mechanics.
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