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63. Re: Evening Consolidation Feb 21, 2013, 07:23 Bhruic
InBlack wrote on Feb 21, 2013, 06:25:
Bhruic one little correction to your post, the DX10 push was not done out of the goodness of their heart, Nvidia and ATI/AMD gave developers a lot of 'push' to move in that direction, not to mention the DX10 exclusivity that was limited to Vista and the MS push for gamers to adopt that OS.

Well, that's not really a correction, as I didn't say they did it from the goodness of their heart, but yes, they did get encouragement to adopt it. But that's really part of my point - they are willing to do it if there's a good reason to do it. There's no sufficiently good reason to make 64 bit at this point.

Indeed, we have plenty of games today that have both DX9 and DX11 features. So developers are obviously well familiar, as well as comfortable with the idea of creating feature options. And yet how many games come out with 32 bit and 64 bit exes? It's understandable that we don't have any exclusive 64 bit games, but we have very few - if any - games that even have the option. Developers obviously aren't interested in making 64 bit games at this point.
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