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DayZ Update

The DayZ Blog has an update on what the team behind the upcoming standalone zombie game based on the Arma II modification has been up to over the past couple of weeks. Word is Bohemia Interactive has expanded the development team, that internal closed multiplayer testing continues, and that their lead programmer continues the process of revising the game's architecture to use the client/server model. They also discuss the inventory system and art, and in looking forward to the game's release, and in answer to questions about clothing choices, say users should expect new content releases every week.

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8. Re: DayZ Update Feb 16, 2013, 23:44 Bhruic
 
Dmitri_M wrote on Feb 16, 2013, 21:59:
The standalone product's engine won't satisfy players. People who have come to BI's engine thanks to DayZ probably expect some huge improvements to the engine for the standalone, but they don't realise that when BI say they're going to make improvements it's all very understated.

The main enhancement of note is switching the majority of the game to the server. That's going to eliminate a large amount of the hacking that goes on in the game, which will definitely contribute to the overall enjoyment. I don't think that aspect will be understated.

If anyone is expecting a large improvement in the visual aspects, then yes, they will probably be left wanting.
 
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