Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

DayZ Update

The DayZ Blog has an update on what the team behind the upcoming standalone zombie game based on the Arma II modification has been up to over the past couple of weeks. Word is Bohemia Interactive has expanded the development team, that internal closed multiplayer testing continues, and that their lead programmer continues the process of revising the game's architecture to use the client/server model. They also discuss the inventory system and art, and in looking forward to the game's release, and in answer to questions about clothing choices, say users should expect new content releases every week.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

7. Re: DayZ Update Feb 16, 2013, 22:54 LittleMe
 
Dmitri_M wrote on Feb 16, 2013, 21:59:
The standalone product's engine won't satisfy players. People who have come to BI's engine thanks to DayZ probably expect some huge improvements to the engine for the standalone, but they don't realise that when BI say they're going to make improvements it's all very understated.

If it's lucky it'll feature ported features from VBS, but that's about it. BI have supported their products wonderfully over the years. The problem is most of that support is band aiding and tiny incremental improvements of the dated engine.

They need to throw out all of the code related to animation and player movement and start over. Keep the player's view attached to the head, independent of the gun (unlike every other FPS) but quit relying on the peculiar movement system where animations cannot be paused once they're initiated. Will BI discard something that has been present in their engine since the late 1990s? No. By now it's probably reams of uncommented mess that no one could even begin to unravel or correct.

I agree with with what you say there, especially the first two paragraphs. But I think they will and indeed are starting to throw out the old clunky code for animations, etc that's burdened us for so long. Maybe for DayZ II they will make an entirely new engine but I'm guessing that's only if sales are very good.


 
Avatar 23321
 
Political freedom can only be preceded by economic freedom which is preceded by monetary freedom.
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

Blue's News logo