Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Greenbelt, MD 08/22

Regularly scheduled events

Obsidian on Fallout: New Vegas 2 Prospects

Obsidian CEO Feargus Urquhart comments to Rock, Paper, Shotgun on the possibilities of revisiting the Fallout series after the studio created the well-received Fallout New Vegas. He expresses enthusiasm for returning to the property the former Black Isle developers helped originate, though also notes that the current "disruption of the industry" caused by the life-support phase of the console cycle is an obstacle to making deals with publishers, in spite of their friendly relationship with Fallout owner Bethesda Softworks. Caution aside, he discusses how it would make sense for them to create another west coast version of the Fallout setting, since they are a west coast studio. RPS caps this by paraphrasing a response from Bethesda's Todd Howard, who expresses cautious enthusiasm for another spin of the New Vegas wheel. They promise to publish their complete interview with Urquhart "very, very soon." Thanks nin.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

59. Re: Obsidian on Fallout: New Vegas 2 Prospects Feb 14, 2013, 13:44 descender
 
There are some mods I would recommend if I remembered what they were... that increase the difficulty in better ways than what "very hard" does which (iirc) is a flat 1/6th damage going out and 6x damage coming in. Survival mods that make wandering out in the wastelands without the proper supplies an actual dangerous thing to do.

Something I never understood is why NPCs don't have immunities to certain weapon/ammo types. Give me a reason to carry an energy weapon, or an explosive weapon, or something that lights guys on fire...

I guess "reason" is something I find lacking in these games after the first few hours. There is hardly loot to find, forget about useful loot... a lot of the same item dropping over and over again... the difference in armor types is basically just a DT number...

Random encounters would be great, something resembling a boss or larger scale fight along the way would do wonders for the progression in these games. The wild wasteland things to find were a nice touch, something like that seems to have been completely lost in Skyrim though.

They maybe just need a bit more structure and limitation in the character design... something that could actually force you into certain play-styles. Sure, everyone starts out their character in these games with things like that in mind... a melee build or a sneak build, trying to be passive and not kill every living creature... whatever your heart desires... there are lots of "choices", just not lots of effective choices. Things quickly devolve to the point where if you are not ready to deal with slowing down enemies and/or shooting them from a distance, you are just going to get surrounded and beat down.

What I had suggested earlier, that they need to unlock different AI packages as the game progresses (or you play on harder difficulties)... would do a lot to change up the tactics of combat and give the game a better feel of a change in power or progression... without it the games are just extremely repetitive.
 
Avatar 56185
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

Blue's News logo